Package | Description |
---|---|
crossmobile.ios.gamekit |
Modifier and Type | Method and Description |
---|---|
default GKSession |
GKPeerPickerControllerDelegate.sessionForConnectionType(GKPeerPickerController p1,
int p2)
It is used in order to return the session of the specified connection
type.
|
Modifier and Type | Method and Description |
---|---|
void |
GKSessionDelegate.connectionWithPeerFailed(GKSession p1,
String p2,
NSError p3)
It is after a failure to connect to another peer.
|
default void |
GKPeerPickerControllerDelegate.didConnectPeer(GKPeerPickerController p1,
String p2,
GKSession p3)
It is used after a peer is connected to the session.
|
void |
GKSessionDelegate.didFailWithError(GKSession p1,
NSError p2)
It is used when GKSession in case of an error.
|
void |
GKSessionDelegate.didReceiveConnectionRequestFromPeer(GKSession p1,
String p2)
It is used when a remote peer request connection to the GKSession.
|
void |
GKSessionDelegate.peerDidChangeState(GKSession p1,
String p2,
int p3)
It is used when a peer changes state.
|
void |
GKDataReceiveHandler.receiveData(NSData data,
String peer,
GKSession session,
Object context)
It is used when data that is sent by other peers within the specified session is received.
|
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