CrossMobile Blog

Creating a Project with Storyboard

In this tutorial we will examine how to create simple a storyboard project with CrossMobile. (Mac only) First Open the CrossMobile manager and click New Project. In the new project window select “Base storyboard project” and click Create. When the Project window opens, select “Visuals” from the side bar and make sure that “Main” is set as the Main Storyboard. And run your project for ios.

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CrossMobile Interface

CrossMobile Interface Tutorial In this section we will present the available options of CrossMobile’s interface. You may want to take a look before you continue to the second tutorial, where you will start making changes to your first “HelloWorld” application. Feel free to skip this section and refer to it as guide in the future. First of all, as you can see there are three options with the logos of Apple, Android and one for the Desktop (environment/device).

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Hello World application

Hello World application This tutorial is a presentation of the code of your first “HelloWorld” application. You’ll get a glimpse of your code and you will run your first application. This guide is meant to be used with the evaluation version of CrossMobile. If you haven’t installed CrossMobile yet first look at our first run tutorial. For the needs of our first example we are going to use Netbeans as IDE.

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Initial Configuration

This is a guide for the evaluation version of CrossMobile. 1.First time configuration Before you begin you need to make your first time configuration. When you run CrossMobile for the first time you will see the following pop up window.  Click Continue in order to setup your environment. The automatic configuration will start. If you see the following screen it means that you are good to go, so click Continue.

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Phonebook

in Recipes

Phonebook application tutorial 1.Creating the project In this project we will create a Simple phonebook. Given a list of people from an xml file that we create the application presents it to the user using a UITableView. We will also implement “add” and “delete” contact actions, but since writing to a file would be beyond the scope of this tutorial, the changes will not be saved. First we need to add the phonebook.

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Roll Dice

in Recipes

Roll dice application tutorial In this tutorial we are going to create a simple roll dice application for Android, IOS and Desktop. The user is prompted to choose whether to roll one or two dices. The following instance shows app’s first view on all three devices. 1.Create a new project To create a new project press the new project button.

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Running an Application

CrossMobile IntelliJ IDEA NetBeans Eclipse Xcode Android Studio Terminal To run the app through the CrossMobile Managerial Application, select one of the four targets : Desktop: iOS: Android: Unified Windows Platform (Experimental): And Click Run There are two ways open a CrossMobile Project with NetBeans. Open Netbeans from CrossMobile Application. Import CrossMobile Project directly to Netbeans

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Simple Browser

in Recipes

Simple Browser Application tutorial 1.Introduction In this tutorial we are going to create a simple browser. This browser will have a UIWebView to load the different pages, a UISearchBar that will search the web via Google and present the results on UIWebView and a UIToolbar for back, forward, and home buttons. 2.Adding the UIWebview First we are going to add the UIWebView. The View will take full width and cover the screen but we have to make sure that we leave enough space for the search bar and the toolbar.

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Truth or Dare

in Recipes

Truth or Dare application tutorial In this tutorial we will make a Truth or Dare game. We are going to use landscape orientation, custom image for background, custom buttons and JSON parsing. 1.Creating the project – choosing Landscape view First of all open CrossMobile and click New Project

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UIButton Basic Tutorial

UIButton Basic Tutorial Buttons are simple elements that take finger taps as input. In other words, a button (sometimes known as a command button or push button) is a user interface element that provides the user a simple way to trigger an event like searching for a query at a search engine, interacting with dialog boxes, confirming an action. In order to present button function we are going to add one to our “HelloWorld” application.

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